![]() But before he completes the deal, he informs Satan that he has surgically grafted eight more souls onto his own and so Satan is not a majority shareholder. However, it is revealed that he had made a deal with Satan, and owes his soul to him (although it is not revealed exactly what he sold his soul for). Just before fighting Heavy, Classic Heavy shot Medic twice in the chest, killing him. However Classic Heavy overcame Medic, and was about to kill him when Heavy showed up. Classic Heavy turned up and ordered Medic to help sew the immortality machine into him, but to his surprise Medic fought back. Shortly he repairs Demoman's knee (putting a little brain in there even as he did so). Medic rejoins his team, and when their blood is sucked out by robots, puts the blood back in. Even as Medic prepared to return to the field, Classic Heavy ordered him to remain in his lab, angering the Medic. Classic Heavy caught him doing so and was furious, and then killed Medic's pet dove, Archimedes. He successfully revived Sniper even after 12 hours of brain death, and warned him about how his experiments were very expensive - so it would be a bad idea to get killed again. It later becomes apparent he is now working for the Team Fortress Classic Team, who has been hired by Grey Mann to find the Administrator and kill the TF2 mercenary team.Īfter the Classic Team killed Sniper, Medic used that opportunity to experiment on the corpse. In the comic Ring of Fired the Medic is considered the best off while the rest of the mercenaries were fired, presumed to be working as a highly paid Doctor. On the downside, the Ubersaw swings slower.įor the most part, the Medic only recently began playing a major role in the comics. ![]() The weapon also enables the Medic to use his taunt kill known as Spinal Tap, in which the Medic thrusts the blade of the saw forward, which deals one damage and stuns the enemy, before drawing the weapon back, instantly killing the opponent if both actions occur, the Medic will recieve a full ÜberCharge, as the initial stun adds 25% and the actual kill adds 75%. The variation known as the Ubersaw allows the Medic to build ÜberCharge from killing enemy mercenaries, adding 25% charge per hit. Unlike his other weapons, the default Bonesaw (as well as several variations) do not carry any healing properties. ![]() The Medic carries a Bonesaw as his default melee weapon, very fitting since he is a doctor and is battling mercenaries to the death. The Kritzkrieg, a variation to the default Medi Gun, allows the player that is being healed to deal guaranteed critical hits for 8 seconds, but does not make the Medic nor the patient invulnerable. While healing, the Medic will build up an Ubercharge, which when completely filled, will allow the Medic to activate a charge that will make him and the player that is being healed temporarily invulnerable for 8 seconds. The Medic uses a Medi Gun as his secondary "weapon", which allows the Medic to heal other teammates as well as provide them with an overheal buff, which increases their health by 50% for a limited time the Medic's regeneration rate will also increase over time as well. While it is still capable of dealing critical damage, it can not guarantee it via headshots like the Sniper's Sniper Rifle or Huntsman unfortunately. ![]() The Crusader's Crossbow allows the Medic to fire a single, more damaging syringe at once, where the farther it travels, the more damage it inflicts. A variation known as the Blutsauger allows the Medic to regain health from enemies that he is firing at, but at the cost of having a smaller regeneration rate over time. The Medic's primary weapon is a syringe gun by default, which fires syringes filled with either lethal injections (to enemies) or vaccinations (to allies) in a similar fashion as a machine gun or assault rifle. A damaged Medic will regenerate health at a rate of 3 HP per second, which scales up over the following ten seconds to a maximum of 6 HP per second (though carrying the Blutsauger reduces the regeneration rate from 3-6 to 1-4, and the Crusader's Crossbow and Amputator together will raise it by 1). The Medic is the only class capable of regenerating health over time the longer a Medic stays out of combat, the faster his health will recover. While healing, the Medic's ÜberCharge bar will fill up until the weapon begins to crackle, at which point he can activate a deadly charge that either makes himself and an ally temporarily invulnerable (when using the default Medi Gun) or gives his patient 100% critical shots for up to 8 seconds (when using the Kritzkrieg). While his Medigun is focused on an ally, wounded teammates will quickly regain health, while unharmed teammates' health will be temporarily topped up. As the Medic doesn't possess the best arsenal for straight-up gunplay, he can typically be found near the front-lines, healing wounded teammates while trying to stay out of trouble. ![]()
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